Friday, February 17, 2012 -- A few days ago CEA put out a release that said it's developing a working group to bring together "content creators, aggregators and app developers." The stated purpose was a little vague, but that's not the important part. If you think about app development, it's following the common course of social media: get people first, then figure out what to do with them. OS producers have catered to developers to simply produce, produce, produce to build acceptable, marketable numbers of applications for their devices. Apps have also become revenue generators of their own (my 7-year-old constantly bugs me about buying clothes for her avatar in a game on her iPod.) Now, CEA is taking the lead to provide some direction to the process. Why do we need this? Think of where you see apps now. They have moved from portable devices to live in TVs, DVD players and set-top boxes. You can download them for your computer browser as well. Apps have become the de facto standard for distributing capability in a device: they are small, easily upgradeable, and the learning curve for consumers is nil because of their experiences with existing devices. Simply put,…
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